pub struct MetaTable<T: ?Sized> { /* private fields */ }Expand description
The MetaTable which allows to store object-safe trait implementations for
resources.
For example, you have a trait Foo that is implemented by several
resources. You can register all the implementors using
MetaTable::register. Later on, you can iterate over all resources that
implement Foo without knowing their specific type.
§Examples
use async_ecs::*;
trait Object {
fn method1(&self) -> i32;
fn method2(&mut self, x: i32);
}
unsafe impl<T> CastFrom<T> for dyn Object
where
T: Object + 'static,
{
fn cast(t: &T) -> &Self {
t
}
fn cast_mut(t: &mut T) -> &mut Self {
t
}
}
struct ImplementorA(i32);
impl Object for ImplementorA {
fn method1(&self) -> i32 {
self.0
}
fn method2(&mut self, x: i32) {
self.0 += x;
}
}
struct ImplementorB(i32);
impl Object for ImplementorB {
fn method1(&self) -> i32 {
self.0
}
fn method2(&mut self, x: i32) {
self.0 *= x;
}
}
let mut world = World::default();
world.insert(ImplementorA(3));
world.insert(ImplementorB(1));
let mut table = MetaTable::<dyn Object>::new();
table.register(&ImplementorA(31415)); // Can just be some instance of type `&ImplementorA`.
table.register(&ImplementorB(27182));
{
let mut iter = table.iter(&mut world);
assert_eq!(iter.next().unwrap().method1(), 3);
assert_eq!(iter.next().unwrap().method1(), 1);
}Implementations§
Source§impl<T: ?Sized> MetaTable<T>
impl<T: ?Sized> MetaTable<T>
Sourcepub fn register<R>(&mut self, r: &R)
pub fn register<R>(&mut self, r: &R)
Registers a resource R that implements the trait T.
This just needs some instance of type R to retrieve the vtable.
It doesn’t have to be the same object you’re calling get with later.
Sourcepub fn get<'a>(&self, res: &'a dyn Resource) -> Option<&'a T>
pub fn get<'a>(&self, res: &'a dyn Resource) -> Option<&'a T>
Tries to convert world to a trait object of type &T.
If world doesn’t have an implementation for T (or it wasn’t
registered), this will return None.
Sourcepub fn get_mut<'a>(&self, res: &'a dyn Resource) -> Option<&'a mut T>
pub fn get_mut<'a>(&self, res: &'a dyn Resource) -> Option<&'a mut T>
Tries to convert world to a trait object of type &mut T.
If world doesn’t have an implementation for T (or it wasn’t
registered), this will return None.