pub trait AsyncRunQueryDsl<Conn, AsyncConn>where
Conn: 'static + Connection,{
// Required methods
fn execute_async<'life0, 'async_trait>(
self,
asc: &'life0 AsyncConn,
) -> Pin<Box<dyn Future<Output = AsyncResult<usize>> + Send + 'async_trait>>
where Self: ExecuteDsl<Conn> + 'async_trait,
'life0: 'async_trait;
fn load_async<'life0, 'async_trait, U>(
self,
asc: &'life0 AsyncConn,
) -> Pin<Box<dyn Future<Output = AsyncResult<Vec<U>>> + Send + 'async_trait>>
where U: 'static + Send + 'async_trait,
Self: LoadQuery<Conn, U> + 'async_trait,
'life0: 'async_trait;
fn get_result_async<'life0, 'async_trait, U>(
self,
asc: &'life0 AsyncConn,
) -> Pin<Box<dyn Future<Output = AsyncResult<U>> + Send + 'async_trait>>
where U: 'static + Send + 'async_trait,
Self: LoadQuery<Conn, U> + 'async_trait,
'life0: 'async_trait;
fn get_results_async<'life0, 'async_trait, U>(
self,
asc: &'life0 AsyncConn,
) -> Pin<Box<dyn Future<Output = AsyncResult<Vec<U>>> + Send + 'async_trait>>
where U: 'static + Send + 'async_trait,
Self: LoadQuery<Conn, U> + 'async_trait,
'life0: 'async_trait;
fn first_async<'life0, 'async_trait, U>(
self,
asc: &'life0 AsyncConn,
) -> Pin<Box<dyn Future<Output = AsyncResult<U>> + Send + 'async_trait>>
where U: 'static + Send + 'async_trait,
Self: LimitDsl + 'async_trait,
Limit<Self>: LoadQuery<Conn, U>,
'life0: 'async_trait;
}Required Methods§
fn execute_async<'life0, 'async_trait>(
self,
asc: &'life0 AsyncConn,
) -> Pin<Box<dyn Future<Output = AsyncResult<usize>> + Send + 'async_trait>>where
Self: ExecuteDsl<Conn> + 'async_trait,
'life0: 'async_trait,
fn load_async<'life0, 'async_trait, U>( self, asc: &'life0 AsyncConn, ) -> Pin<Box<dyn Future<Output = AsyncResult<Vec<U>>> + Send + 'async_trait>>
fn get_result_async<'life0, 'async_trait, U>( self, asc: &'life0 AsyncConn, ) -> Pin<Box<dyn Future<Output = AsyncResult<U>> + Send + 'async_trait>>
fn get_results_async<'life0, 'async_trait, U>( self, asc: &'life0 AsyncConn, ) -> Pin<Box<dyn Future<Output = AsyncResult<Vec<U>>> + Send + 'async_trait>>
fn first_async<'life0, 'async_trait, U>( self, asc: &'life0 AsyncConn, ) -> Pin<Box<dyn Future<Output = AsyncResult<U>> + Send + 'async_trait>>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.