pub trait Actor<H>{
// Required methods
fn send_request<'life0, 'async_trait>(
&'life0 self,
easy2: Easy2<H>,
) -> Pin<Box<dyn Future<Output = Result<Easy2<H>, Error<H>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn perform_easy2<'life0, 'async_trait>(
&'life0 self,
easy2: Easy2<H>,
) -> Pin<Box<dyn Future<Output = Result<Easy2<H>, Error<H>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Required Methods§
fn send_request<'life0, 'async_trait>(
&'life0 self,
easy2: Easy2<H>,
) -> Pin<Box<dyn Future<Output = Result<Easy2<H>, Error<H>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn perform_easy2<'life0, 'async_trait>(
&'life0 self,
easy2: Easy2<H>,
) -> Pin<Box<dyn Future<Output = Result<Easy2<H>, Error<H>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".