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CapSet

Struct CapSet 

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pub struct CapSet<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool>;
Expand description

Type-level capability set.

Each boolean controls whether the capability is present:

  • SPAWN: spawn tasks/regions
  • TIME: timers, timeouts
  • RANDOM: entropy and random values
  • IO: async I/O capability
  • REMOTE: remote task spawning

Trait Implementations§

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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> Clone for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

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fn clone(&self) -> CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> Debug for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> Default for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

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fn default() -> CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

Returns the “default value” for a type. Read more
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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> Copy for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const REMOTE: bool> HasIo for CapSet<SPAWN, TIME, RANDOM, true, REMOTE>

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impl<const SPAWN: bool, const TIME: bool, const IO: bool, const REMOTE: bool> HasRandom for CapSet<SPAWN, TIME, true, IO, REMOTE>

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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool> HasRemote for CapSet<SPAWN, TIME, RANDOM, IO, true>

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impl<const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> HasSpawn for CapSet<true, TIME, RANDOM, IO, REMOTE>

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impl<const SPAWN: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> HasTime for CapSet<SPAWN, true, RANDOM, IO, REMOTE>

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impl<const S1: bool, const T1: bool, const R1: bool, const I1: bool, const RE1: bool, const S2: bool, const T2: bool, const R2: bool, const I2: bool, const RE2: bool> SubsetOf<CapSet<S2, T2, R2, I2, RE2>> for CapSet<S1, T1, R1, I1, RE1>
where (Bit<S1>, Bit<S2>): Le, (Bit<T1>, Bit<T2>): Le, (Bit<R1>, Bit<R2>): Le, (Bit<I1>, Bit<I2>): Le, (Bit<RE1>, Bit<RE2>): Le,

Auto Trait Implementations§

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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> Freeze for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> RefUnwindSafe for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> Send for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> Sync for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> Unpin for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> UnsafeUnpin for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

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impl<const SPAWN: bool, const TIME: bool, const RANDOM: bool, const IO: bool, const REMOTE: bool> UnwindSafe for CapSet<SPAWN, TIME, RANDOM, IO, REMOTE>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, _span: NoopSpan) -> Self

Instruments this future with a span (no-op when disabled).
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fn in_current_span(self) -> Self

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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where S: Into<Dispatch>,

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