pub struct ObjectId { /* private fields */ }Expand description
A unique identifier for an object being encoded/decoded.
Objects are the high-level data units that get split into symbols for erasure-coded transmission. Each object has a unique 128-bit ID.
Implementations§
Trait Implementations§
Source§impl Ord for ObjectId
impl Ord for ObjectId
Source§impl PartialOrd for ObjectId
impl PartialOrd for ObjectId
impl Copy for ObjectId
impl Eq for ObjectId
impl StructuralPartialEq for ObjectId
Auto Trait Implementations§
impl Freeze for ObjectId
impl RefUnwindSafe for ObjectId
impl Send for ObjectId
impl Sync for ObjectId
impl Unpin for ObjectId
impl UnsafeUnpin for ObjectId
impl UnwindSafe for ObjectId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, _span: NoopSpan) -> Self
fn instrument(self, _span: NoopSpan) -> Self
Instruments this future with a span (no-op when disabled).
Source§fn in_current_span(self) -> Self
fn in_current_span(self) -> Self
Instruments this future with the current span (no-op when disabled).