pub struct UiEventSystem { /* private fields */ }Expand description
UI event handling system.
Implementations§
Source§impl UiEventSystem
impl UiEventSystem
Sourcepub fn mouse_position(&self) -> Vec2
pub fn mouse_position(&self) -> Vec2
Get current mouse position.
Check if a mouse button is pressed.
Sourcepub fn handle_events(&mut self, events: &mut EventBatch, tree: &mut UiTree)
pub fn handle_events(&mut self, events: &mut EventBatch, tree: &mut UiTree)
Handle events from the event batch (without plugin access).
Prefer handle_events_with_plugins when a PluginManager is available.
Sourcepub fn handle_events_with_plugins(
&mut self,
events: &mut EventBatch,
tree: &mut UiTree,
plugins: &mut PluginManager,
)
pub fn handle_events_with_plugins( &mut self, events: &mut EventBatch, tree: &mut UiTree, plugins: &mut PluginManager, )
Handle events from the event batch with plugin access.
Docking state is accessed from the DockingPlugin
in the plugin manager.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for UiEventSystem
impl RefUnwindSafe for UiEventSystem
impl Send for UiEventSystem
impl Sync for UiEventSystem
impl Unpin for UiEventSystem
impl UnsafeUnpin for UiEventSystem
impl UnwindSafe for UiEventSystem
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