pub struct TextureAtlas { /* private fields */ }Expand description
Texture atlas with dynamic rectangle packing.
Implementations§
Source§impl TextureAtlas
impl TextureAtlas
Sourcepub fn new(
context: Arc<GraphicsContext>,
size: u32,
format: TextureFormat,
) -> Self
pub fn new( context: Arc<GraphicsContext>, size: u32, format: TextureFormat, ) -> Self
Create a new texture atlas.
§Arguments
context- Graphics contextsize- Size of the atlas texture (must be power of 2)format- Texture format
Sourcepub fn insert(
&mut self,
key: AtlasKey,
image_data: &[u8],
width: u32,
height: u32,
) -> Option<AtlasEntry>
pub fn insert( &mut self, key: AtlasKey, image_data: &[u8], width: u32, height: u32, ) -> Option<AtlasEntry>
Insert an image into the atlas.
Returns the atlas entry if the image was successfully inserted. Returns None if there’s no space in the atlas.
§Arguments
key- Unique key for this imageimage_data- Raw pixel data (must match atlas format)size- Size of the image in pixels
Sourcepub fn get(&self, key: &AtlasKey) -> Option<&AtlasEntry>
pub fn get(&self, key: &AtlasKey) -> Option<&AtlasEntry>
Get an atlas entry by key.
Sourcepub fn texture_view(&self) -> &TextureView
pub fn texture_view(&self) -> &TextureView
Get the texture view for binding.
Sourcepub fn format(&self) -> TextureFormat
pub fn format(&self) -> TextureFormat
Get the texture format.
Auto Trait Implementations§
impl Freeze for TextureAtlas
impl !RefUnwindSafe for TextureAtlas
impl Send for TextureAtlas
impl Sync for TextureAtlas
impl Unpin for TextureAtlas
impl UnsafeUnpin for TextureAtlas
impl !UnwindSafe for TextureAtlas
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