Skip to main content

LineRenderer

Struct LineRenderer 

Source
pub struct LineRenderer { /* private fields */ }
Expand description

Fast batched line renderer using GPU instancing.

Optimized for charts with large datasets. Key features:

  • Line segments stored in data coordinates
  • GPU transforms data → screen (pan/zoom is cheap)
  • Only rebuild instance buffer when data actually changes

Implementations§

Source§

impl LineRenderer

Source

pub fn new(context: Arc<GraphicsContext>, target_format: TextureFormat) -> Self

Create a new line renderer with the given target texture format.

The target_format must match the render target this renderer will draw into. For window surfaces, use the format from WindowContext::format().

Source

pub fn clear(&mut self)

Clear all line segments. Call this when data changes.

Source

pub fn add_line(&mut self, start: Vec2, end: Vec2, width: f32, color: Color)

Add a line segment.

Source

pub fn add_segment(&mut self, segment: LineSegment)

Add a line segment.

Source

pub fn segment_count(&self) -> usize

Get the number of line segments.

Source

pub fn prepare(&mut self)

Prepare GPU buffers. Only uploads data if it changed.

Source

pub fn render(&self, pass: &mut RenderPass<'_>, viewport: Viewport)

Render lines with identity transform (data coords = screen coords).

Source

pub fn render_transformed( &self, pass: &mut RenderPass<'_>, transform: &DataTransform, )

Render lines with a DataTransform.

This is the preferred method for rendering with data-to-screen mapping. The transform is cheap to update (32 bytes), so pan/zoom only updates the transform, not the line data.

§Example
let transform = DataTransform::from_data_range(viewport, DataRangeParams {
    plot_x: 80.0, plot_y: 20.0,
    plot_width: 600.0, plot_height: 400.0,
    data_x_min: 0.0, data_x_max: 100.0,
    data_y_min: 0.0, data_y_max: 50.0,
});
line_renderer.render_transformed(pass, &transform);

Trait Implementations§

Source§

impl RenderCapability for LineRenderer

Source§

fn requirements() -> GpuRequirements

GPU requirements (features + limits) for this component.
Source§

fn name() -> &'static str

Human-readable name for diagnostics.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSendSync for T

Source§

impl<T> WasmNotSync for T
where T: Sync,