pub struct RenderContext {
pub graphics: Arc<GraphicsContext>,
pub textures: HashMap<ResourceId, Texture>,
pub buffers: HashMap<ResourceId, Buffer>,
}Expand description
Render context passed to pass execution functions.
Fields§
§graphics: Arc<GraphicsContext>Graphics context
textures: HashMap<ResourceId, Texture>Resource textures (if created)
buffers: HashMap<ResourceId, Buffer>Resource buffers (if created)
Implementations§
Source§impl RenderContext
impl RenderContext
Sourcepub fn new(graphics: Arc<GraphicsContext>) -> Self
pub fn new(graphics: Arc<GraphicsContext>) -> Self
Create a new render context.
Sourcepub fn get_texture(&self, id: ResourceId) -> Option<&Texture>
pub fn get_texture(&self, id: ResourceId) -> Option<&Texture>
Get a texture by resource ID.
Sourcepub fn get_buffer(&self, id: ResourceId) -> Option<&Buffer>
pub fn get_buffer(&self, id: ResourceId) -> Option<&Buffer>
Get a buffer by resource ID.
Auto Trait Implementations§
impl Freeze for RenderContext
impl !RefUnwindSafe for RenderContext
impl Send for RenderContext
impl Sync for RenderContext
impl Unpin for RenderContext
impl !UnwindSafe for RenderContext
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