Skip to main content

WindowContext

Struct WindowContext 

Source
pub struct WindowContext { /* private fields */ }
Expand description

Manages a wgpu Surface and its configuration for a single window.

Handles surface creation, reconfiguration on resize, and frame acquisition. Most users should interact with RenderableWindow instead, which wraps this type and adds convenience methods.

Implementations§

Source§

impl WindowContext

Source

pub fn new( window: Window, context: Arc<GraphicsContext>, descriptor: WindowContextDescriptor, ) -> Result<Self, GraphicsError>

Source

pub fn resized(&mut self, new_size: LogicalSize<u32>)

Handle window resize event (logical size).

Source

pub fn resized_physical(&mut self, new_size: PhysicalSize<u32>)

Handle window resize event (physical size).

Source

pub fn window(&self) -> &Window

Source

pub fn graphics_context(&self) -> &GraphicsContext

Examples found in repository?
examples/sprite_sheet.rs (line 381)
367    fn update(&mut self, _ctx: &mut astrelis_winit::app::AppCtx, _time: &astrelis_winit::FrameTime) {
368        let now = Instant::now();
369        let dt = now.duration_since(self.last_update).as_secs_f32();
370        self.last_update = now;
371
372        // Update animation
373        if self.animation.update(dt) {
374            // Frame changed - update vertex buffer with new UVs
375            let frame = self.animation.current_frame();
376            let uv = self.sprite_sheet.sprite_uv(frame);
377            let vertices = create_quad_vertices(uv.u_min, uv.v_min, uv.u_max, uv.v_max);
378            
379            // Get context from first window
380            if let Some(window) = self.windows.values().next() {
381                window.context().graphics_context().queue().write_buffer(
382                    &self.vertex_buffer,
383                    0,
384                    bytemuck::cast_slice(&vertices),
385                );
386            }
387        }
388    }
Source

pub fn surface(&self) -> &Surface<'static>

Source

pub fn surface_config(&self) -> &SurfaceConfiguration

Source

pub fn surface_format(&self) -> TextureFormat

Get the surface texture format.

This is the format that render pipelines must use when rendering to this window’s surface. Pass this to renderer constructors like LineRenderer::new.

Source

pub fn logical_size(&self) -> LogicalSize<u32>

Get the logical size of the window.

Source

pub fn physical_size(&self) -> PhysicalSize<u32>

Get the physical size of the window.

Source

pub fn logical_size_f32(&self) -> LogicalSize<f32>

Get the logical size as f32.

Source

pub fn physical_size_f32(&self) -> PhysicalSize<f32>

Get the physical size as f32.

Source

pub fn reconfigure_surface(&mut self, config: SurfaceConfiguration)

Reconfigure the surface with a new configuration.

Trait Implementations§

Source§

impl AsWgpu for WindowContext

Source§

type WgpuType = Surface<'static>

The underlying wgpu type.
Source§

fn as_wgpu(&self) -> &Self::WgpuType

Get a reference to the underlying wgpu type.
Source§

impl WindowBackend for WindowContext

Source§

type FrameContext = FrameContext

Source§

type Error = GraphicsError

Source§

fn try_begin_drawing(&mut self) -> Result<Self::FrameContext, Self::Error>

Begin drawing a new frame. Read more
Source§

fn begin_drawing(&mut self) -> Self::FrameContext
where Self::Error: Debug,

Begin drawing a new frame, panicking on error. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSendSync for T

Source§

impl<T> WasmNotSync for T
where T: Sync,