pub struct Path { /* private fields */ }Expand description
A 2D path consisting of drawing commands.
Implementations§
Source§impl Path
impl Path
Sourcepub fn from_commands(commands: Vec<PathCommand>) -> Self
pub fn from_commands(commands: Vec<PathCommand>) -> Self
Create a path from a list of commands.
Sourcepub fn commands(&self) -> &[PathCommand]
pub fn commands(&self) -> &[PathCommand]
Get the commands in this path.
Trait Implementations§
Source§impl PathCurves for Path
impl PathCurves for Path
Source§fn quadratic_curves(&self) -> impl Iterator<Item = QuadraticBezier> + '_
fn quadratic_curves(&self) -> impl Iterator<Item = QuadraticBezier> + '_
Iterator over quadratic curves in the path.
Source§fn cubic_curves(&self) -> impl Iterator<Item = CubicBezier> + '_
fn cubic_curves(&self) -> impl Iterator<Item = CubicBezier> + '_
Iterator over cubic curves in the path.
impl StructuralPartialEq for Path
Auto Trait Implementations§
impl Freeze for Path
impl RefUnwindSafe for Path
impl Send for Path
impl Sync for Path
impl Unpin for Path
impl UnsafeUnpin for Path
impl UnwindSafe for Path
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
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Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
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