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Shape

Enum Shape 

Source
pub enum Shape {
    Rect {
        position: Vec2,
        size: Vec2,
    },
    RoundedRect {
        position: Vec2,
        size: Vec2,
        radii: [f32; 4],
    },
    Circle {
        center: Vec2,
        radius: f32,
    },
    Ellipse {
        center: Vec2,
        radii: Vec2,
    },
    Line {
        start: Vec2,
        end: Vec2,
    },
    Polyline {
        points: Vec<Vec2>,
        closed: bool,
    },
    Polygon {
        points: Vec<Vec2>,
    },
    RegularPolygon {
        center: Vec2,
        radius: f32,
        sides: u32,
        rotation: f32,
    },
    Star {
        center: Vec2,
        outer_radius: f32,
        inner_radius: f32,
        points: u32,
        rotation: f32,
    },
    Arc {
        center: Vec2,
        radius: f32,
        start_angle: f32,
        end_angle: f32,
    },
    Pie {
        center: Vec2,
        radius: f32,
        start_angle: f32,
        end_angle: f32,
    },
    Path(Path),
}
Expand description

A high-level shape that can be converted to a path.

Variants§

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Rect

A rectangle.

Fields

§position: Vec2

Top-left position

§size: Vec2

Size (width, height)

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RoundedRect

A rounded rectangle.

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§position: Vec2

Top-left position

§size: Vec2

Size (width, height)

§radii: [f32; 4]

Corner radii [top-left, top-right, bottom-right, bottom-left]

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Circle

A circle.

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§center: Vec2

Center point

§radius: f32

Radius

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Ellipse

An ellipse.

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§center: Vec2

Center point

§radii: Vec2

Radii (x, y)

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Line

A line segment.

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§start: Vec2

Start point

§end: Vec2

End point

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Polyline

A polyline (connected line segments).

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§points: Vec<Vec2>

Points defining the polyline

§closed: bool

Whether to close the polyline into a polygon

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Polygon

A polygon (closed polyline).

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§points: Vec<Vec2>

Vertices of the polygon

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RegularPolygon

A regular polygon with n sides.

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§center: Vec2

Center point

§radius: f32

Radius (distance from center to vertices)

§sides: u32

Number of sides

§rotation: f32

Rotation offset in radians

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Star

A star shape.

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§center: Vec2

Center point

§outer_radius: f32

Outer radius (tips)

§inner_radius: f32

Inner radius (valleys)

§points: u32

Number of points

§rotation: f32

Rotation offset in radians

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Arc

An arc (partial circle).

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§center: Vec2

Center point

§radius: f32

Radius

§start_angle: f32

Start angle in radians

§end_angle: f32

End angle in radians

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Pie

A pie/sector (arc with lines to center).

Fields

§center: Vec2

Center point

§radius: f32

Radius

§start_angle: f32

Start angle in radians

§end_angle: f32

End angle in radians

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Path(Path)

A custom path.

Implementations§

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impl Shape

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pub fn rect(position: Vec2, size: Vec2) -> Self

Create a rectangle.

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pub fn rect_centered(center: Vec2, size: Vec2) -> Self

Create a rectangle from center and size.

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pub fn rounded_rect(position: Vec2, size: Vec2, radius: f32) -> Self

Create a rounded rectangle with uniform corner radius.

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pub fn rounded_rect_varying(position: Vec2, size: Vec2, radii: [f32; 4]) -> Self

Create a rounded rectangle with individual corner radii.

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pub fn circle(center: Vec2, radius: f32) -> Self

Create a circle.

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pub fn ellipse(center: Vec2, radii: Vec2) -> Self

Create an ellipse.

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pub fn line(start: Vec2, end: Vec2) -> Self

Create a line segment.

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pub fn polyline(points: Vec<Vec2>, closed: bool) -> Self

Create a polyline.

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pub fn polygon(points: Vec<Vec2>) -> Self

Create a polygon.

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pub fn regular_polygon(center: Vec2, radius: f32, sides: u32) -> Self

Create a regular polygon.

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pub fn regular_polygon_rotated( center: Vec2, radius: f32, sides: u32, rotation: f32, ) -> Self

Create a regular polygon with rotation.

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pub fn star( center: Vec2, outer_radius: f32, inner_radius: f32, points: u32, ) -> Self

Create a star.

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pub fn star_rotated( center: Vec2, outer_radius: f32, inner_radius: f32, points: u32, rotation: f32, ) -> Self

Create a star with rotation.

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pub fn arc(center: Vec2, radius: f32, start_angle: f32, end_angle: f32) -> Self

Create an arc.

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pub fn pie(center: Vec2, radius: f32, start_angle: f32, end_angle: f32) -> Self

Create a pie/sector.

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pub fn path(path: Path) -> Self

Create from a path.

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pub fn to_path(&self) -> Path

Convert this shape to a path.

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pub fn bounds(&self) -> Option<(Vec2, Vec2)>

Get the bounding box of this shape.

Trait Implementations§

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impl Clone for Shape

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fn clone(&self) -> Shape

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Shape

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Shape

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fn eq(&self, other: &Shape) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Shape

Auto Trait Implementations§

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impl Freeze for Shape

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impl RefUnwindSafe for Shape

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impl Send for Shape

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impl Sync for Shape

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impl Unpin for Shape

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impl UnwindSafe for Shape

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,