Struct assimp_sys::AiVector3D
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#[repr(C)]pub struct AiVector3D { pub x: c_float, pub y: c_float, pub z: c_float, }
Fields
x: c_float
y: c_float
z: c_float
Trait Implementations
impl Clone for AiVector3D
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fn clone(&self) -> AiVector3D
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Copy for AiVector3D
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impl Debug for AiVector3D
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impl PartialEq for AiVector3D
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fn eq(&self, __arg_0: &AiVector3D) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &AiVector3D) -> bool
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This method tests for !=
.