Struct assimp_sys::AiMeshMorphAnim
[−]
[src]
#[repr(C)]pub struct AiMeshMorphAnim { pub name: AiString, pub num_keys: c_uint, pub keys: *mut AiMeshMorphKey, }
Fields
name: AiString
num_keys: c_uint
keys: *mut AiMeshMorphKey