Struct assimp_sys::AiAnimation
[−]
[src]
pub struct AiAnimation {
pub name: AiString,
pub duration: c_double,
pub ticks_per_second: c_double,
pub num_channels: c_uint,
pub channels: *mut *mut AiNodeAnim,
pub num_mesh_channels: c_uint,
pub mesh_channels: *mut *mut AiMeshAnim,
}Fields
name: AiString
duration: c_double
ticks_per_second: c_double
num_channels: c_uint
channels: *mut *mut AiNodeAnim
num_mesh_channels: c_uint
mesh_channels: *mut *mut AiMeshAnim