pub struct AiNodeAnim {
pub node_name: AiString,
pub num_position_keys: c_uint,
pub position_keys: *mut AiVectorKey,
pub num_rotation_keys: c_uint,
pub rotation_keys: *mut AiQuatKey,
pub num_scaling_keys: c_uint,
pub scaling_keys: *mut AiVectorKey,
pub pre_state: AiAnimBehaviour,
pub post_state: AiAnimBehaviour,
}Fields
node_name: AiString
num_position_keys: c_uint
position_keys: *mut AiVectorKey
num_rotation_keys: c_uint
rotation_keys: *mut AiQuatKey
num_scaling_keys: c_uint
scaling_keys: *mut AiVectorKey
pre_state: AiAnimBehaviour
post_state: AiAnimBehaviour