#[repr(C)]pub struct MeshKey {
pub time: f64,
pub value: u32,
}
Expand description
Mesh animation key
Fields§
§time: f64
Time of this key in the animation
value: u32
Index into aiMesh::mAnimMeshes array
Auto Trait Implementations§
impl Freeze for MeshKey
impl RefUnwindSafe for MeshKey
impl Send for MeshKey
impl Sync for MeshKey
impl Unpin for MeshKey
impl UnwindSafe for MeshKey
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more