EntityList

Struct EntityList 

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pub struct EntityList<T, Ref: EntityRef> { /* private fields */ }
Expand description

A list of entities.

This implementation is essentially a glorified Vec<T>, which returns a Ref when pushed to. Of course, since it is indexed by EntityRefs, it can only index u32::MAX items. It can hold more items than this (if there is enough space in memory), but the items past the limit will be un-indexable by EntityRefs.

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impl<T, Ref: EntityRef> EntityList<T, Ref>

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pub fn new() -> Self

Creates a new empty entity list.

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pub fn push(&mut self, item: T) -> Ref

Pushes an item onto the end of the entity list, and returns a reference to it.

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pub fn get(&self, item: Ref) -> &T

Returns the item associated with the given reference. Will panic if item is an invalid reference, or out of bounds.

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pub fn get_mut(&mut self, item: Ref) -> &mut T

Returns a mutable reference to the provided item.

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pub fn len(&self) -> usize

Returns the amount of items in the entity list.

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pub fn entities(&self) -> &Vec<T>

Returns the entities which are currently stored in this entity list.

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pub fn entities_mut(&mut self) -> &mut Vec<T>

Returns a mutable reference to the entities which are stored in this entity list.

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impl<T: Clone, Ref: Clone + EntityRef> Clone for EntityList<T, Ref>

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fn clone(&self) -> EntityList<T, Ref>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug, Ref: EntityRef> Debug for EntityList<T, Ref>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: PartialEq, Ref: PartialEq + EntityRef> PartialEq for EntityList<T, Ref>

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fn eq(&self, other: &EntityList<T, Ref>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T, Ref: EntityRef> StructuralPartialEq for EntityList<T, Ref>

Auto Trait Implementations§

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impl<T, Ref> Freeze for EntityList<T, Ref>

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impl<T, Ref> RefUnwindSafe for EntityList<T, Ref>

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impl<T, Ref> Send for EntityList<T, Ref>
where Ref: Send, T: Send,

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impl<T, Ref> Sync for EntityList<T, Ref>
where Ref: Sync, T: Sync,

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impl<T, Ref> Unpin for EntityList<T, Ref>
where Ref: Unpin, T: Unpin,

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impl<T, Ref> UnwindSafe for EntityList<T, Ref>
where Ref: UnwindSafe, T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.