pub enum Target<'a> {
Name(WithSpan<&'a str>),
Tuple(WithSpan<(Vec<PathComponent<'a>>, Vec<Target<'a>>)>),
Array(WithSpan<Vec<Target<'a>>>),
Struct(WithSpan<(Vec<PathComponent<'a>>, Vec<NamedTarget<'a>>)>),
NumLit(WithSpan<&'a str>, Num<'a>),
StrLit(WithSpan<StrLit<'a>>),
CharLit(WithSpan<CharLit<'a>>),
BoolLit(WithSpan<&'a str>),
Path(WithSpan<Vec<PathComponent<'a>>>),
OrChain(WithSpan<Vec<Target<'a>>>),
Placeholder(WithSpan<()>),
Rest(WithSpan<Option<WithSpan<&'a str>>>),
}Variants§
Name(WithSpan<&'a str>)
Tuple(WithSpan<(Vec<PathComponent<'a>>, Vec<Target<'a>>)>)
Array(WithSpan<Vec<Target<'a>>>)
Struct(WithSpan<(Vec<PathComponent<'a>>, Vec<NamedTarget<'a>>)>)
NumLit(WithSpan<&'a str>, Num<'a>)
StrLit(WithSpan<StrLit<'a>>)
CharLit(WithSpan<CharLit<'a>>)
BoolLit(WithSpan<&'a str>)
Path(WithSpan<Vec<PathComponent<'a>>>)
OrChain(WithSpan<Vec<Target<'a>>>)
Placeholder(WithSpan<()>)
Rest(WithSpan<Option<WithSpan<&'a str>>>)
The Option is the variable name (if any) in var_name @ ...
Implementations§
Trait Implementations§
impl<'a> StructuralPartialEq for Target<'a>
Auto Trait Implementations§
impl<'a> Freeze for Target<'a>
impl<'a> RefUnwindSafe for Target<'a>
impl<'a> Send for Target<'a>
impl<'a> Sync for Target<'a>
impl<'a> Unpin for Target<'a>
impl<'a> UnwindSafe for Target<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more