pub struct ResolverOptionsBuilder<S: State = Empty> { /* private fields */ }
Expand description
Use builder syntax to set the inputs and finish with build()
.
Implementations§
Source§impl<S: State> ResolverOptionsBuilder<S>
impl<S: State> ResolverOptionsBuilder<S>
Sourcepub fn build(self) -> ResolverOptionswhere
S: IsComplete,
pub fn build(self) -> ResolverOptionswhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn limit(self, value: usize) -> ResolverOptionsBuilder<SetLimit<S>>where
S::Limit: IsUnset,
pub fn limit(self, value: usize) -> ResolverOptionsBuilder<SetLimit<S>>where
S::Limit: IsUnset,
Sourcepub fn maybe_limit(
self,
value: Option<usize>,
) -> ResolverOptionsBuilder<SetLimit<S>>where
S::Limit: IsUnset,
pub fn maybe_limit(
self,
value: Option<usize>,
) -> ResolverOptionsBuilder<SetLimit<S>>where
S::Limit: IsUnset,
Trait Implementations§
Auto Trait Implementations§
impl<S> Freeze for ResolverOptionsBuilder<S>
impl<S> RefUnwindSafe for ResolverOptionsBuilder<S>
impl<S> Send for ResolverOptionsBuilder<S>
impl<S> Sync for ResolverOptionsBuilder<S>
impl<S> Unpin for ResolverOptionsBuilder<S>
impl<S> UnwindSafe for ResolverOptionsBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more