Turret

Struct Turret 

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pub struct Turret {
    pub id: Uuid,
    pub kind: GameObjectKind,
    pub owner_id: OwnerId,
    pub energy: u32,
    pub hex: Hex,
    pub health: u32,
    pub storage: Storage,
    pub future_health: u32,
    pub future_energy: u32,
}

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§id: Uuid§kind: GameObjectKind§owner_id: OwnerId§energy: u32§hex: Hex§health: u32§storage: Storage§future_health: u32§future_energy: u32

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impl Turret

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pub fn attack_cost(&self) -> u32

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pub fn range(&self) -> u32

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pub fn damage(&self) -> u32

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impl Clone for Turret

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fn clone(&self) -> Turret

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for Turret

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fn default() -> Turret

Returns the “default value” for a type. Read more
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impl HasHealth for Turret

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fn health(&self) -> u32

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impl HasHex for Turret

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fn hex(&self) -> Hex

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impl HasId for Turret

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fn id(&self) -> Uuid

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impl HasStorage for Turret

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fn storage(&self) -> &Storage

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impl Serialize for Turret

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl Freeze for Turret

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impl RefUnwindSafe for Turret

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impl Send for Turret

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impl Sync for Turret

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impl Unpin for Turret

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impl UnwindSafe for Turret

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.