Struct ash::vk::ImageResolve
source · [−]#[repr(C)]pub struct ImageResolve {
pub src_subresource: ImageSubresourceLayers,
pub src_offset: Offset3D,
pub dst_subresource: ImageSubresourceLayers,
pub dst_offset: Offset3D,
pub extent: Extent3D,
}
Expand description
Fields
src_subresource: ImageSubresourceLayers
src_offset: Offset3D
dst_subresource: ImageSubresourceLayers
dst_offset: Offset3D
extent: Extent3D
Implementations
sourceimpl ImageResolve
impl ImageResolve
pub fn builder<'a>() -> ImageResolveBuilder<'a>
Trait Implementations
sourceimpl Clone for ImageResolve
impl Clone for ImageResolve
sourcefn clone(&self) -> ImageResolve
fn clone(&self) -> ImageResolve
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ImageResolve
impl Debug for ImageResolve
sourceimpl Default for ImageResolve
impl Default for ImageResolve
sourcefn default() -> ImageResolve
fn default() -> ImageResolve
Returns the “default value” for a type. Read more
impl Copy for ImageResolve
Auto Trait Implementations
impl RefUnwindSafe for ImageResolve
impl Send for ImageResolve
impl Sync for ImageResolve
impl Unpin for ImageResolve
impl UnwindSafe for ImageResolve
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more