Struct ash::vk::PhysicalDeviceFragmentShadingRatePropertiesKHR [−][src]
#[repr(C)]pub struct PhysicalDeviceFragmentShadingRatePropertiesKHR {Show 19 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub min_fragment_shading_rate_attachment_texel_size: Extent2D,
pub max_fragment_shading_rate_attachment_texel_size: Extent2D,
pub max_fragment_shading_rate_attachment_texel_size_aspect_ratio: u32,
pub primitive_fragment_shading_rate_with_multiple_viewports: Bool32,
pub layered_shading_rate_attachments: Bool32,
pub fragment_shading_rate_non_trivial_combiner_ops: Bool32,
pub max_fragment_size: Extent2D,
pub max_fragment_size_aspect_ratio: u32,
pub max_fragment_shading_rate_coverage_samples: u32,
pub max_fragment_shading_rate_rasterization_samples: SampleCountFlags,
pub fragment_shading_rate_with_shader_depth_stencil_writes: Bool32,
pub fragment_shading_rate_with_sample_mask: Bool32,
pub fragment_shading_rate_with_shader_sample_mask: Bool32,
pub fragment_shading_rate_with_conservative_rasterization: Bool32,
pub fragment_shading_rate_with_fragment_shader_interlock: Bool32,
pub fragment_shading_rate_with_custom_sample_locations: Bool32,
pub fragment_shading_rate_strict_multiply_combiner: Bool32,
}
Expand description
Fields
s_type: StructureType
p_next: *mut c_void
min_fragment_shading_rate_attachment_texel_size: Extent2D
max_fragment_shading_rate_attachment_texel_size: Extent2D
max_fragment_shading_rate_attachment_texel_size_aspect_ratio: u32
primitive_fragment_shading_rate_with_multiple_viewports: Bool32
layered_shading_rate_attachments: Bool32
fragment_shading_rate_non_trivial_combiner_ops: Bool32
max_fragment_size: Extent2D
max_fragment_size_aspect_ratio: u32
max_fragment_shading_rate_coverage_samples: u32
max_fragment_shading_rate_rasterization_samples: SampleCountFlags
fragment_shading_rate_with_shader_depth_stencil_writes: Bool32
fragment_shading_rate_with_sample_mask: Bool32
fragment_shading_rate_with_shader_sample_mask: Bool32
fragment_shading_rate_with_conservative_rasterization: Bool32
fragment_shading_rate_with_fragment_shader_interlock: Bool32
fragment_shading_rate_with_custom_sample_locations: Bool32
fragment_shading_rate_strict_multiply_combiner: Bool32
Implementations
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
Blanket Implementations
Mutably borrows from an owned value. Read more