Trait ash::version::DeviceV1_0

source ·
pub trait DeviceV1_0 {
Show 108 methods fn handle(&self) -> Device; fn fp_v1_0(&self) -> &DeviceFnV1_0; unsafe fn destroy_device(
        &self,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_sampler(
        &self,
        sampler: Sampler,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn free_memory(
        &self,
        memory: DeviceMemory,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn free_command_buffers(
        &self,
        command_pool: CommandPool,
        command_buffers: &[CommandBuffer]
    ) { ... } unsafe fn destroy_fence(
        &self,
        fence: Fence,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_image(
        &self,
        image: Image,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_command_pool(
        &self,
        pool: CommandPool,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_image_view(
        &self,
        image_view: ImageView,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_render_pass(
        &self,
        renderpass: RenderPass,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_framebuffer(
        &self,
        framebuffer: Framebuffer,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_pipeline_layout(
        &self,
        pipeline_layout: PipelineLayout,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_pipeline_cache(
        &self,
        pipeline_cache: PipelineCache,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_buffer(
        &self,
        buffer: Buffer,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_shader_module(
        &self,
        shader: ShaderModule,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_pipeline(
        &self,
        pipeline: Pipeline,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_semaphore(
        &self,
        semaphore: Semaphore,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_descriptor_pool(
        &self,
        pool: DescriptorPool,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_query_pool(
        &self,
        pool: QueryPool,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn destroy_descriptor_set_layout(
        &self,
        layout: DescriptorSetLayout,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn free_descriptor_sets(
        &self,
        pool: DescriptorPool,
        descriptor_sets: &[DescriptorSet]
    ) { ... } unsafe fn update_descriptor_sets(
        &self,
        descriptor_writes: &[WriteDescriptorSet],
        descriptor_copies: &[CopyDescriptorSet]
    ) { ... } unsafe fn create_sampler(
        &self,
        create_info: &SamplerCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<Sampler> { ... } unsafe fn cmd_blit_image(
        &self,
        command_buffer: CommandBuffer,
        src_image: Image,
        src_image_layout: ImageLayout,
        dst_image: Image,
        dst_image_layout: ImageLayout,
        regions: &[ImageBlit],
        filter: Filter
    ) { ... } unsafe fn cmd_resolve_image(
        &self,
        command_buffer: CommandBuffer,
        src_image: Image,
        src_image_layout: ImageLayout,
        dst_image: Image,
        dst_image_layout: ImageLayout,
        regions: &[ImageResolve]
    ) { ... } unsafe fn cmd_fill_buffer(
        &self,
        command_buffer: CommandBuffer,
        buffer: Buffer,
        offset: DeviceSize,
        size: DeviceSize,
        data: u32
    ) { ... } unsafe fn cmd_update_buffer(
        &self,
        command_buffer: CommandBuffer,
        buffer: Buffer,
        offset: DeviceSize,
        data: &[u8]
    ) { ... } unsafe fn cmd_copy_buffer(
        &self,
        command_buffer: CommandBuffer,
        src_buffer: Buffer,
        dst_buffer: Buffer,
        regions: &[BufferCopy]
    ) { ... } unsafe fn cmd_copy_image_to_buffer(
        &self,
        command_buffer: CommandBuffer,
        src_image: Image,
        src_image_layout: ImageLayout,
        dst_buffer: Buffer,
        regions: &[BufferImageCopy]
    ) { ... } unsafe fn cmd_copy_buffer_to_image(
        &self,
        command_buffer: CommandBuffer,
        src_buffer: Buffer,
        dst_image: Image,
        dst_image_layout: ImageLayout,
        regions: &[BufferImageCopy]
    ) { ... } unsafe fn cmd_copy_image(
        &self,
        command_buffer: CommandBuffer,
        src_image: Image,
        src_image_layout: ImageLayout,
        dst_image: Image,
        dst_image_layout: ImageLayout,
        regions: &[ImageCopy]
    ) { ... } unsafe fn allocate_descriptor_sets(
        &self,
        create_info: &DescriptorSetAllocateInfo
    ) -> VkResult<Vec<DescriptorSet>> { ... } unsafe fn create_descriptor_set_layout(
        &self,
        create_info: &DescriptorSetLayoutCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<DescriptorSetLayout> { ... } unsafe fn device_wait_idle(&self) -> VkResult<()> { ... } unsafe fn create_descriptor_pool(
        &self,
        create_info: &DescriptorPoolCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<DescriptorPool> { ... } unsafe fn reset_descriptor_pool(
        &self,
        pool: DescriptorPool,
        flags: DescriptorPoolResetFlags
    ) -> VkResult<()> { ... } unsafe fn reset_command_pool(
        &self,
        command_pool: CommandPool,
        flags: CommandPoolResetFlags
    ) -> VkResult<()> { ... } unsafe fn reset_command_buffer(
        &self,
        command_buffer: CommandBuffer,
        flags: CommandBufferResetFlags
    ) -> VkResult<()> { ... } unsafe fn reset_fences(&self, fences: &[Fence]) -> VkResult<()> { ... } unsafe fn cmd_bind_index_buffer(
        &self,
        command_buffer: CommandBuffer,
        buffer: Buffer,
        offset: DeviceSize,
        index_type: IndexType
    ) { ... } unsafe fn cmd_clear_color_image(
        &self,
        command_buffer: CommandBuffer,
        image: Image,
        image_layout: ImageLayout,
        clear_color_value: &ClearColorValue,
        ranges: &[ImageSubresourceRange]
    ) { ... } unsafe fn cmd_clear_depth_stencil_image(
        &self,
        command_buffer: CommandBuffer,
        image: Image,
        image_layout: ImageLayout,
        clear_depth_stencil_value: &ClearDepthStencilValue,
        ranges: &[ImageSubresourceRange]
    ) { ... } unsafe fn cmd_clear_attachments(
        &self,
        command_buffer: CommandBuffer,
        attachments: &[ClearAttachment],
        rects: &[ClearRect]
    ) { ... } unsafe fn cmd_draw_indexed(
        &self,
        command_buffer: CommandBuffer,
        index_count: u32,
        instance_count: u32,
        first_index: u32,
        vertex_offset: i32,
        first_instance: u32
    ) { ... } unsafe fn cmd_draw_indexed_indirect(
        &self,
        command_buffer: CommandBuffer,
        buffer: Buffer,
        offset: DeviceSize,
        draw_count: u32,
        stride: u32
    ) { ... } unsafe fn cmd_execute_commands(
        &self,
        primary_command_buffer: CommandBuffer,
        secondary_command_buffers: &[CommandBuffer]
    ) { ... } unsafe fn cmd_bind_descriptor_sets(
        &self,
        command_buffer: CommandBuffer,
        pipeline_bind_point: PipelineBindPoint,
        layout: PipelineLayout,
        first_set: u32,
        descriptor_sets: &[DescriptorSet],
        dynamic_offsets: &[u32]
    ) { ... } unsafe fn cmd_copy_query_pool_results(
        &self,
        command_buffer: CommandBuffer,
        query_pool: QueryPool,
        first_query: u32,
        query_count: u32,
        dst_buffer: Buffer,
        dst_offset: DeviceSize,
        stride: DeviceSize,
        flags: QueryResultFlags
    ) { ... } unsafe fn cmd_push_constants(
        &self,
        command_buffer: CommandBuffer,
        layout: PipelineLayout,
        stage_flags: ShaderStageFlags,
        offset: u32,
        constants: &[u8]
    ) { ... } unsafe fn cmd_begin_render_pass(
        &self,
        command_buffer: CommandBuffer,
        create_info: &RenderPassBeginInfo,
        contents: SubpassContents
    ) { ... } unsafe fn cmd_next_subpass(
        &self,
        command_buffer: CommandBuffer,
        contents: SubpassContents
    ) { ... } unsafe fn cmd_bind_pipeline(
        &self,
        command_buffer: CommandBuffer,
        pipeline_bind_point: PipelineBindPoint,
        pipeline: Pipeline
    ) { ... } unsafe fn cmd_set_scissor(
        &self,
        command_buffer: CommandBuffer,
        first_scissor: u32,
        scissors: &[Rect2D]
    ) { ... } unsafe fn cmd_set_line_width(
        &self,
        command_buffer: CommandBuffer,
        line_width: f32
    ) { ... } unsafe fn cmd_bind_vertex_buffers(
        &self,
        command_buffer: CommandBuffer,
        first_binding: u32,
        buffers: &[Buffer],
        offsets: &[DeviceSize]
    ) { ... } unsafe fn cmd_end_render_pass(&self, command_buffer: CommandBuffer) { ... } unsafe fn cmd_draw(
        &self,
        command_buffer: CommandBuffer,
        vertex_count: u32,
        instance_count: u32,
        first_vertex: u32,
        first_instance: u32
    ) { ... } unsafe fn cmd_draw_indirect(
        &self,
        command_buffer: CommandBuffer,
        buffer: Buffer,
        offset: DeviceSize,
        draw_count: u32,
        stride: u32
    ) { ... } unsafe fn cmd_dispatch(
        &self,
        command_buffer: CommandBuffer,
        group_count_x: u32,
        group_count_y: u32,
        group_count_z: u32
    ) { ... } unsafe fn cmd_dispatch_indirect(
        &self,
        command_buffer: CommandBuffer,
        buffer: Buffer,
        offset: DeviceSize
    ) { ... } unsafe fn cmd_set_viewport(
        &self,
        command_buffer: CommandBuffer,
        first_viewport: u32,
        viewports: &[Viewport]
    ) { ... } unsafe fn cmd_set_depth_bias(
        &self,
        command_buffer: CommandBuffer,
        constant_factor: f32,
        clamp: f32,
        slope_factor: f32
    ) { ... } unsafe fn cmd_set_blend_constants(
        &self,
        command_buffer: CommandBuffer,
        blend_constants: [f32; 4]
    ) { ... } unsafe fn cmd_set_depth_bounds(
        &self,
        command_buffer: CommandBuffer,
        min_depth_bounds: f32,
        max_depth_bounds: f32
    ) { ... } unsafe fn cmd_set_stencil_compare_mask(
        &self,
        command_buffer: CommandBuffer,
        face_mask: StencilFaceFlags,
        compare_mask: u32
    ) { ... } unsafe fn cmd_set_stencil_write_mask(
        &self,
        command_buffer: CommandBuffer,
        face_mask: StencilFaceFlags,
        write_mask: u32
    ) { ... } unsafe fn cmd_set_stencil_reference(
        &self,
        command_buffer: CommandBuffer,
        face_mask: StencilFaceFlags,
        reference: u32
    ) { ... } unsafe fn get_query_pool_results<T>(
        &self,
        query_pool: QueryPool,
        first_query: u32,
        query_count: u32,
        data: &mut [T],
        flags: QueryResultFlags
    ) -> VkResult<()> { ... } unsafe fn cmd_begin_query(
        &self,
        command_buffer: CommandBuffer,
        query_pool: QueryPool,
        query: u32,
        flags: QueryControlFlags
    ) { ... } unsafe fn cmd_end_query(
        &self,
        command_buffer: CommandBuffer,
        query_pool: QueryPool,
        query: u32
    ) { ... } unsafe fn cmd_reset_query_pool(
        &self,
        command_buffer: CommandBuffer,
        pool: QueryPool,
        first_query: u32,
        query_count: u32
    ) { ... } unsafe fn cmd_write_timestamp(
        &self,
        command_buffer: CommandBuffer,
        pipeline_stage: PipelineStageFlags,
        query_pool: QueryPool,
        query: u32
    ) { ... } unsafe fn create_semaphore(
        &self,
        create_info: &SemaphoreCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<Semaphore> { ... } unsafe fn create_graphics_pipelines(
        &self,
        pipeline_cache: PipelineCache,
        create_infos: &[GraphicsPipelineCreateInfo],
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> Result<Vec<Pipeline>, (Vec<Pipeline>, Result)> { ... } unsafe fn create_compute_pipelines(
        &self,
        pipeline_cache: PipelineCache,
        create_infos: &[ComputePipelineCreateInfo],
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> Result<Vec<Pipeline>, (Vec<Pipeline>, Result)> { ... } unsafe fn create_buffer(
        &self,
        create_info: &BufferCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<Buffer> { ... } unsafe fn create_pipeline_layout(
        &self,
        create_info: &PipelineLayoutCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<PipelineLayout> { ... } unsafe fn create_pipeline_cache(
        &self,
        create_info: &PipelineCacheCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<PipelineCache> { ... } unsafe fn map_memory(
        &self,
        memory: DeviceMemory,
        offset: DeviceSize,
        size: DeviceSize,
        flags: MemoryMapFlags
    ) -> VkResult<*mut c_void> { ... } unsafe fn unmap_memory(&self, memory: DeviceMemory) { ... } unsafe fn invalidate_mapped_memory_ranges(
        &self,
        ranges: &[MappedMemoryRange]
    ) -> VkResult<()> { ... } unsafe fn flush_mapped_memory_ranges(
        &self,
        ranges: &[MappedMemoryRange]
    ) -> VkResult<()> { ... } unsafe fn create_framebuffer(
        &self,
        create_info: &FramebufferCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<Framebuffer> { ... } unsafe fn get_device_queue(
        &self,
        queue_family_index: u32,
        queue_index: u32
    ) -> Queue { ... } unsafe fn cmd_pipeline_barrier(
        &self,
        command_buffer: CommandBuffer,
        src_stage_mask: PipelineStageFlags,
        dst_stage_mask: PipelineStageFlags,
        dependency_flags: DependencyFlags,
        memory_barriers: &[MemoryBarrier],
        buffer_memory_barriers: &[BufferMemoryBarrier],
        image_memory_barriers: &[ImageMemoryBarrier]
    ) { ... } unsafe fn create_render_pass(
        &self,
        create_info: &RenderPassCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<RenderPass> { ... } unsafe fn begin_command_buffer(
        &self,
        command_buffer: CommandBuffer,
        create_info: &CommandBufferBeginInfo
    ) -> VkResult<()> { ... } unsafe fn end_command_buffer(
        &self,
        command_buffer: CommandBuffer
    ) -> VkResult<()> { ... } unsafe fn wait_for_fences(
        &self,
        fences: &[Fence],
        wait_all: bool,
        timeout: u64
    ) -> VkResult<()> { ... } unsafe fn get_fence_status(&self, fence: Fence) -> VkResult<()> { ... } unsafe fn queue_wait_idle(&self, queue: Queue) -> VkResult<()> { ... } unsafe fn queue_submit(
        &self,
        queue: Queue,
        submits: &[SubmitInfo],
        fence: Fence
    ) -> VkResult<()> { ... } unsafe fn create_buffer_view(
        &self,
        create_info: &BufferViewCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<BufferView> { ... } unsafe fn destroy_buffer_view(
        &self,
        buffer_view: BufferView,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) { ... } unsafe fn create_image_view(
        &self,
        create_info: &ImageViewCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<ImageView> { ... } unsafe fn allocate_command_buffers(
        &self,
        create_info: &CommandBufferAllocateInfo
    ) -> VkResult<Vec<CommandBuffer>> { ... } unsafe fn create_command_pool(
        &self,
        create_info: &CommandPoolCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<CommandPool> { ... } unsafe fn create_query_pool(
        &self,
        create_info: &QueryPoolCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<QueryPool> { ... } unsafe fn create_image(
        &self,
        create_info: &ImageCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<Image> { ... } unsafe fn get_image_subresource_layout(
        &self,
        image: Image,
        subresource: ImageSubresource
    ) -> SubresourceLayout { ... } unsafe fn get_image_memory_requirements(
        &self,
        image: Image
    ) -> MemoryRequirements { ... } unsafe fn get_buffer_memory_requirements(
        &self,
        buffer: Buffer
    ) -> MemoryRequirements { ... } unsafe fn allocate_memory(
        &self,
        create_info: &MemoryAllocateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<DeviceMemory> { ... } unsafe fn create_shader_module(
        &self,
        create_info: &ShaderModuleCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<ShaderModule> { ... } unsafe fn create_fence(
        &self,
        create_info: &FenceCreateInfo,
        allocation_callbacks: Option<&AllocationCallbacks>
    ) -> VkResult<Fence> { ... } unsafe fn bind_buffer_memory(
        &self,
        buffer: Buffer,
        device_memory: DeviceMemory,
        offset: DeviceSize
    ) -> VkResult<()> { ... } unsafe fn bind_image_memory(
        &self,
        image: Image,
        device_memory: DeviceMemory,
        offset: DeviceSize
    ) -> VkResult<()> { ... }
}

Required Methods

Provided Methods

Implementors