pub struct SpritesheetData {
pub frames: Vec<Frame>,
pub meta: Metadata,
}
Fields§
§frames: Vec<Frame>
§meta: Metadata
Trait Implementations§
Source§impl Clone for SpritesheetData
impl Clone for SpritesheetData
Source§fn clone(&self) -> SpritesheetData
fn clone(&self) -> SpritesheetData
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SpritesheetData
impl Debug for SpritesheetData
Source§impl<'de> Deserialize<'de> for SpritesheetData
impl<'de> Deserialize<'de> for SpritesheetData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for SpritesheetData
impl PartialEq for SpritesheetData
Source§impl Serialize for SpritesheetData
impl Serialize for SpritesheetData
impl Eq for SpritesheetData
impl StructuralPartialEq for SpritesheetData
Auto Trait Implementations§
impl Freeze for SpritesheetData
impl RefUnwindSafe for SpritesheetData
impl Send for SpritesheetData
impl Sync for SpritesheetData
impl Unpin for SpritesheetData
impl UnwindSafe for SpritesheetData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more