pub struct UserData {
pub text: Option<String>,
pub color: Option<Color>,
pub properties: Vec<PropertiesMap>,
}Expand description
User-defined metadata attached to layers, cels, tags, slices, or the sprite itself.
Fields§
§text: Option<String>§color: Option<Color>§properties: Vec<PropertiesMap>Trait Implementations§
impl StructuralPartialEq for UserData
Auto Trait Implementations§
impl Freeze for UserData
impl RefUnwindSafe for UserData
impl Send for UserData
impl Sync for UserData
impl Unpin for UserData
impl UnsafeUnpin for UserData
impl UnwindSafe for UserData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more