pub struct FiringSet { /* private fields */ }Implementations§
Source§impl FiringSet
impl FiringSet
pub fn as_slice(&self) -> &[FiringComponent]
pub fn get_enabled(&self, state: &State) -> FiringSequence
Trait Implementations§
Auto Trait Implementations§
impl Freeze for FiringSet
impl RefUnwindSafe for FiringSet
impl Send for FiringSet
impl Sync for FiringSet
impl Unpin for FiringSet
impl UnwindSafe for FiringSet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<Reference, Outer, OuterFieldType, Inner> HasPart<Nested<Outer, Inner>> for Reference
impl<Reference, Outer, OuterFieldType, Inner> HasPart<Nested<Outer, Inner>> for Reference
Source§unsafe fn part_ptr(
ptr: *const <Reference as PartialRefTarget>::RawTarget,
) -> <<Inner as Part>::PartType as PartType>::Ptr
unsafe fn part_ptr( ptr: *const <Reference as PartialRefTarget>::RawTarget, ) -> <<Inner as Part>::PartType as PartType>::Ptr
Given a constant pointer to a target, produce a constant pointer to a part of it.
Source§unsafe fn part_ptr_mut(
ptr: *mut <Reference as PartialRefTarget>::RawTarget,
) -> <<Inner as Part>::PartType as PartType>::PtrMut
unsafe fn part_ptr_mut( ptr: *mut <Reference as PartialRefTarget>::RawTarget, ) -> <<Inner as Part>::PartType as PartType>::PtrMut
Given a mutable pointer to a target, produce a mutable pointer to a part of it.