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FrameTime

Struct FrameTime 

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pub struct FrameTime {
    pub delta_seconds: f32,
    pub seconds: f32,
    pub frame_time: Instant,
    /* private fields */
}
Expand description

Keeps track of Timing useful for Games. it keeps track of Delta Seconds and Seconds since the start of the program.

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§delta_seconds: f32

Time between each update call.

§seconds: f32

Seconds and Milliseconds since program start.

§frame_time: Instant

last Instant::Now() since update()

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impl FrameTime

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pub fn delta_seconds(&self) -> f32

Returns Delta Second and Delta Milliseconds since last update call.

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pub fn new() -> Self

Creates the FrameTime and sets its Start Timer.

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pub fn new_recent() -> Self

Creates the FrameTime and sets its Start Timer based on recent().

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pub fn seconds(&self) -> f32

Returns Seconds and Milliseconds since Start of program.

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pub fn update(&mut self)

Updates the Timer to get the current Seconds and Delta Seconds via now()

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pub fn update_recent(&mut self)

Updates the Timer to get the current Seconds and Delta Seconds from the stored timer that is handled by the updater.

Trait Implementations§

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impl Clone for FrameTime

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fn clone(&self) -> FrameTime

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FrameTime

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for FrameTime

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.