Struct ascending_graphics::TextVertex
source · #[repr(C)]pub struct TextVertex {
pub position: [f32; 3],
pub hw: [f32; 2],
pub tex_coord: [f32; 2],
pub layer: u32,
pub color: u32,
pub camera_type: u32,
pub is_color: u32,
}Fields§
§position: [f32; 3]§hw: [f32; 2]§tex_coord: [f32; 2]§layer: u32§color: u32§camera_type: u32§is_color: u32Trait Implementations§
source§impl BufferLayout for TextVertex
impl BufferLayout for TextVertex
source§fn default_buffer() -> BufferData
fn default_buffer() -> BufferData
default set as large enough to contain 1024 glyphs.
source§fn attributes() -> Vec<VertexAttribute>
fn attributes() -> Vec<VertexAttribute>
WGPU’s Shader Attributes
source§fn with_capacity(vertex_capacity: usize, _index_capacity: usize) -> BufferData
fn with_capacity(vertex_capacity: usize, _index_capacity: usize) -> BufferData
Creates a Buffer at a capacity
Capacity is a count of objects.
source§impl Clone for TextVertex
impl Clone for TextVertex
source§fn clone(&self) -> TextVertex
fn clone(&self) -> TextVertex
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for TextVertex
impl Debug for TextVertex
source§impl Default for TextVertex
impl Default for TextVertex
impl Copy for TextVertex
impl Pod for TextVertex
Auto Trait Implementations§
impl Freeze for TextVertex
impl RefUnwindSafe for TextVertex
impl Send for TextVertex
impl Sync for TextVertex
impl Unpin for TextVertex
impl UnwindSafe for TextVertex
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: AnyBitPattern,
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§type Bits = T
type Bits = T
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If this function returns true, then it must be valid to reinterpret
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