Struct ascending_graphics::PipelineStorage
source · pub struct PipelineStorage { /* private fields */ }Implementations§
source§impl PipelineStorage
impl PipelineStorage
pub fn new() -> Self
pub fn create_pipeline<K: PipeLineLayout>( &mut self, device: &mut GpuDevice, layout_storage: &mut LayoutStorage, surface_format: TextureFormat, pipeline: K )
pub fn get_pipeline<K: PipeLineLayout>( &self, pipeline: K ) -> Option<&RenderPipeline>
Trait Implementations§
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impl Freeze for PipelineStorage
impl !RefUnwindSafe for PipelineStorage
impl Send for PipelineStorage
impl Sync for PipelineStorage
impl Unpin for PipelineStorage
impl !UnwindSafe for PipelineStorage
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