Struct ascending_graphics::MapRenderPipeline
source · #[repr(C)]pub struct MapRenderPipeline;Trait Implementations§
source§impl Clone for MapRenderPipeline
impl Clone for MapRenderPipeline
source§fn clone(&self) -> MapRenderPipeline
fn clone(&self) -> MapRenderPipeline
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Hash for MapRenderPipeline
impl Hash for MapRenderPipeline
source§impl PipeLineLayout for MapRenderPipeline
impl PipeLineLayout for MapRenderPipeline
fn create_layout( &self, gpu_device: &mut GpuDevice, layouts: &mut LayoutStorage, surface_format: TextureFormat ) -> RenderPipeline
fn layout_key(&self) -> (TypeId, Vec<u8>)
impl Copy for MapRenderPipeline
impl Pod for MapRenderPipeline
Auto Trait Implementations§
impl Freeze for MapRenderPipeline
impl RefUnwindSafe for MapRenderPipeline
impl Send for MapRenderPipeline
impl Sync for MapRenderPipeline
impl Unpin for MapRenderPipeline
impl UnwindSafe for MapRenderPipeline
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
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§type Bits = T
type Bits = T
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