Struct ascending_graphics::ImageRenderer
source · pub struct ImageRenderer {
pub buffer: InstanceBuffer<ImageVertex>,
}Fields§
§buffer: InstanceBuffer<ImageVertex>Implementations§
source§impl ImageRenderer
impl ImageRenderer
pub fn new(renderer: &GpuRenderer) -> Result<Self, GraphicsError>
pub fn add_buffer_store( &mut self, renderer: &GpuRenderer, index: OrderedIndex, layer: usize )
pub fn finalize(&mut self, renderer: &mut GpuRenderer)
pub fn image_update( &mut self, image: &mut Image, renderer: &mut GpuRenderer, atlas: &mut AtlasSet, layer: usize )
pub fn use_clipping(&mut self)
Auto Trait Implementations§
impl !Freeze for ImageRenderer
impl !RefUnwindSafe for ImageRenderer
impl Send for ImageRenderer
impl Sync for ImageRenderer
impl Unpin for ImageRenderer
impl !UnwindSafe for ImageRenderer
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