Struct ascending_graphics::RectRenderer
source · pub struct RectRenderer {
pub buffer: InstanceBuffer<RectVertex>,
}Fields§
§buffer: InstanceBuffer<RectVertex>Implementations§
source§impl RectRenderer
impl RectRenderer
pub fn new(renderer: &GpuRenderer) -> Result<Self, GraphicsError>
pub fn add_buffer_store( &mut self, renderer: &GpuRenderer, index: OrderedIndex, layer: usize )
pub fn finalize(&mut self, renderer: &mut GpuRenderer)
pub fn rect_update( &mut self, rect: &mut Rect, renderer: &mut GpuRenderer, atlas: &mut AtlasSet, layer: usize )
pub fn use_clipping(&mut self)
Auto Trait Implementations§
impl !Freeze for RectRenderer
impl !RefUnwindSafe for RectRenderer
impl Send for RectRenderer
impl Sync for RectRenderer
impl Unpin for RectRenderer
impl !UnwindSafe for RectRenderer
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T: ?Sized,
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source§impl<T> Downcast for Twhere
T: Any,
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