Enum ascending_graphics::MapLayers
source · pub enum MapLayers {
Ground,
Mask,
Mask2,
Anim1,
Anim2,
Anim3,
Anim4,
Fringe,
Fringe2,
Count,
}Variants§
Ground
Mask
Mask2
Mask 2 is the Z layer spacer for bridges.
Anim1
Anim2
Anim3
Anim4
Fringe
always above player. /
Fringe2
Count
Implementations§
Trait Implementations§
source§impl PartialEq for MapLayers
impl PartialEq for MapLayers
source§impl PartialOrd for MapLayers
impl PartialOrd for MapLayers
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self and other) and is used by the <=
operator. Read moreimpl Copy for MapLayers
impl StructuralPartialEq for MapLayers
Auto Trait Implementations§
impl Freeze for MapLayers
impl RefUnwindSafe for MapLayers
impl Send for MapLayers
impl Sync for MapLayers
impl Unpin for MapLayers
impl UnwindSafe for MapLayers
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.