pub struct AreaLight {
pub pos: Vec2,
pub color: Color,
pub max_distance: f32,
pub anim_speed: f32,
pub dither: f32,
pub animate: bool,
pub camera_view: CameraView,
pub visible: bool,
}Expand description
Area Lights rendered in the light system.
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§pos: Vec2§color: Color§max_distance: f32§anim_speed: f32§dither: f32§animate: bool§camera_view: CameraView§visible: boolTrait Implementations§
impl Copy for AreaLight
impl StructuralPartialEq for AreaLight
Auto Trait Implementations§
impl Freeze for AreaLight
impl RefUnwindSafe for AreaLight
impl Send for AreaLight
impl Sync for AreaLight
impl Unpin for AreaLight
impl UnwindSafe for AreaLight
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