#[repr(C)]pub struct Mesh2DRenderPipeline;Expand description
crate::Mesh2D RenderPipeline Layout
Trait Implementations§
Source§impl Clone for Mesh2DRenderPipeline
impl Clone for Mesh2DRenderPipeline
Source§fn clone(&self) -> Mesh2DRenderPipeline
fn clone(&self) -> Mesh2DRenderPipeline
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Hash for Mesh2DRenderPipeline
impl Hash for Mesh2DRenderPipeline
Source§impl PipeLineLayout for Mesh2DRenderPipeline
impl PipeLineLayout for Mesh2DRenderPipeline
Source§fn create_layout(
&self,
gpu_device: &mut GpuDevice,
layouts: &mut LayoutStorage,
surface_format: TextureFormat,
) -> RenderPipeline
fn create_layout( &self, gpu_device: &mut GpuDevice, layouts: &mut LayoutStorage, surface_format: TextureFormat, ) -> RenderPipeline
Creates the
wgpu::RenderPipeline to be added to the HashMapSource§fn layout_key(&self) -> (TypeId, Vec<u8>)
fn layout_key(&self) -> (TypeId, Vec<u8>)
Gives a Hashable Key of the
wgpu::RenderPipeline to use to Retrieve it from the HashMap.impl Copy for Mesh2DRenderPipeline
impl Pod for Mesh2DRenderPipeline
Auto Trait Implementations§
impl Freeze for Mesh2DRenderPipeline
impl RefUnwindSafe for Mesh2DRenderPipeline
impl Send for Mesh2DRenderPipeline
impl Sync for Mesh2DRenderPipeline
impl Unpin for Mesh2DRenderPipeline
impl UnwindSafe for Mesh2DRenderPipeline
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
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T: Clone,
impl<T> CloneToUninit for Twhere
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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