#[repr(C)]pub struct AreaLightRaw {
pub pos: [f32; 2],
pub color: u32,
pub max_distance: f32,
pub anim_speed: f32,
pub dither: f32,
pub animate: u32,
pub camera_type: u32,
}Expand description
Uniform Details for crate::AreaLight` that matches the Shaders Uniform Layout.
Fields§
§pos: [f32; 2]§color: u32§max_distance: f32§anim_speed: f32§dither: f32§animate: u32§camera_type: u32Trait Implementations§
Source§impl Clone for AreaLightRaw
impl Clone for AreaLightRaw
Source§fn clone(&self) -> AreaLightRaw
fn clone(&self) -> AreaLightRaw
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AreaLightRaw
impl Debug for AreaLightRaw
impl Copy for AreaLightRaw
impl Pod for AreaLightRaw
Auto Trait Implementations§
impl Freeze for AreaLightRaw
impl RefUnwindSafe for AreaLightRaw
impl Send for AreaLightRaw
impl Sync for AreaLightRaw
impl Unpin for AreaLightRaw
impl UnwindSafe for AreaLightRaw
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