ascending_graphics

Trait RenderMap

Source
pub trait RenderMap<'a, 'b>
where 'b: 'a,
{ // Required method fn render_map( &mut self, renderer: &'b GpuRenderer, buffer: &'b MapRenderer, atlas: &'b AtlasSet, buffer_layer: usize, ); }
Expand description

Trait used to Grant Direct Map Rendering to wgpu::RenderPass

Required Methods§

Source

fn render_map( &mut self, renderer: &'b GpuRenderer, buffer: &'b MapRenderer, atlas: &'b AtlasSet, buffer_layer: usize, )

Renders the all Map’s within the buffer layer to screen that have been processed and finalized.

Implementations on Foreign Types§

Source§

impl<'a, 'b> RenderMap<'a, 'b> for RenderPass<'a>
where 'b: 'a,

Source§

fn render_map( &mut self, renderer: &'b GpuRenderer, buffer: &'b MapRenderer, atlas: &'b AtlasSet, buffer_layer: usize, )

Implementors§