pub trait RenderMap<'a, 'b>where
'b: 'a,{
// Required method
fn render_map(
&mut self,
renderer: &'b GpuRenderer,
buffer: &'b MapRenderer,
atlas: &'b AtlasSet,
buffer_layer: usize,
);
}Expand description
Trait used to Grant Direct Map Rendering to wgpu::RenderPass
Required Methods§
Sourcefn render_map(
&mut self,
renderer: &'b GpuRenderer,
buffer: &'b MapRenderer,
atlas: &'b AtlasSet,
buffer_layer: usize,
)
fn render_map( &mut self, renderer: &'b GpuRenderer, buffer: &'b MapRenderer, atlas: &'b AtlasSet, buffer_layer: usize, )
Renders the all Map’s within the buffer layer to screen that have been processed and finalized.