pub enum RewardType {
Badge,
Skin,
Gold,
Item,
}Expand description
RewardType : Type of season reward. Type of season reward.
Variants§
Trait Implementations§
Source§impl Clone for RewardType
impl Clone for RewardType
Source§fn clone(&self) -> RewardType
fn clone(&self) -> RewardType
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for RewardType
Source§impl Debug for RewardType
impl Debug for RewardType
Source§impl Default for RewardType
impl Default for RewardType
Source§fn default() -> RewardType
fn default() -> RewardType
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for RewardType
impl<'de> Deserialize<'de> for RewardType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for RewardType
impl Display for RewardType
impl Eq for RewardType
Source§impl Hash for RewardType
impl Hash for RewardType
Source§impl Ord for RewardType
impl Ord for RewardType
Source§fn cmp(&self, other: &RewardType) -> Ordering
fn cmp(&self, other: &RewardType) -> Ordering
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for RewardType
impl PartialEq for RewardType
Source§fn eq(&self, other: &RewardType) -> bool
fn eq(&self, other: &RewardType) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl PartialOrd for RewardType
impl PartialOrd for RewardType
Source§impl Serialize for RewardType
impl Serialize for RewardType
impl StructuralPartialEq for RewardType
Auto Trait Implementations§
impl Freeze for RewardType
impl RefUnwindSafe for RewardType
impl Send for RewardType
impl Sync for RewardType
impl Unpin for RewardType
impl UnsafeUnpin for RewardType
impl UnwindSafe for RewardType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<T> ToStringFallible for Twhere
T: Display,
impl<T> ToStringFallible for Twhere
T: Display,
Source§fn try_to_string(&self) -> Result<String, TryReserveError>
fn try_to_string(&self) -> Result<String, TryReserveError>
ToString::to_string, but without panic on OOM.