pub struct CharacterFightDataSchema {
pub cooldown: Box<CooldownSchema>,
pub fight: Box<FightSchema>,
pub character: Box<CharacterSchema>,
}Fields§
§cooldown: Box<CooldownSchema>Cooldown details.
fight: Box<FightSchema>Fight details.
character: Box<CharacterSchema>Player details.
Implementations§
Source§impl CharacterFightDataSchema
impl CharacterFightDataSchema
pub fn new( cooldown: CooldownSchema, fight: FightSchema, character: CharacterSchema, ) -> CharacterFightDataSchema
Trait Implementations§
Source§impl Clone for CharacterFightDataSchema
impl Clone for CharacterFightDataSchema
Source§fn clone(&self) -> CharacterFightDataSchema
fn clone(&self) -> CharacterFightDataSchema
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CharacterFightDataSchema
impl Debug for CharacterFightDataSchema
Source§impl Default for CharacterFightDataSchema
impl Default for CharacterFightDataSchema
Source§fn default() -> CharacterFightDataSchema
fn default() -> CharacterFightDataSchema
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for CharacterFightDataSchema
impl<'de> Deserialize<'de> for CharacterFightDataSchema
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl GetCharacter for CharacterFightDataSchema
impl GetCharacter for CharacterFightDataSchema
fn get_character(&self) -> &CharacterSchema
Source§impl GetCooldown for CharacterFightDataSchema
impl GetCooldown for CharacterFightDataSchema
fn get_cooldown(&self) -> &CooldownSchema
Source§impl PartialEq for CharacterFightDataSchema
impl PartialEq for CharacterFightDataSchema
Source§impl Serialize for CharacterFightDataSchema
impl Serialize for CharacterFightDataSchema
impl StructuralPartialEq for CharacterFightDataSchema
Auto Trait Implementations§
impl Freeze for CharacterFightDataSchema
impl RefUnwindSafe for CharacterFightDataSchema
impl Send for CharacterFightDataSchema
impl Sync for CharacterFightDataSchema
impl Unpin for CharacterFightDataSchema
impl UnwindSafe for CharacterFightDataSchema
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more