pub struct ChangeSkinCharacterDataSchema {
pub cooldown: Box<CooldownSchema>,
pub skin: String,
pub character: Box<CharacterSchema>,
}Fields§
§cooldown: Box<CooldownSchema>Cooldown details.
skin: StringCraft details.
character: Box<CharacterSchema>Player details.
Implementations§
Source§impl ChangeSkinCharacterDataSchema
impl ChangeSkinCharacterDataSchema
pub fn new( cooldown: CooldownSchema, skin: String, character: CharacterSchema, ) -> ChangeSkinCharacterDataSchema
Trait Implementations§
Source§impl Clone for ChangeSkinCharacterDataSchema
impl Clone for ChangeSkinCharacterDataSchema
Source§fn clone(&self) -> ChangeSkinCharacterDataSchema
fn clone(&self) -> ChangeSkinCharacterDataSchema
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ChangeSkinCharacterDataSchema
impl Default for ChangeSkinCharacterDataSchema
Source§fn default() -> ChangeSkinCharacterDataSchema
fn default() -> ChangeSkinCharacterDataSchema
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ChangeSkinCharacterDataSchema
impl<'de> Deserialize<'de> for ChangeSkinCharacterDataSchema
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl GetCharacter for ChangeSkinCharacterDataSchema
impl GetCharacter for ChangeSkinCharacterDataSchema
fn get_character(&self) -> &CharacterSchema
Source§impl GetCooldown for ChangeSkinCharacterDataSchema
impl GetCooldown for ChangeSkinCharacterDataSchema
fn get_cooldown(&self) -> &CooldownSchema
Source§impl PartialEq for ChangeSkinCharacterDataSchema
impl PartialEq for ChangeSkinCharacterDataSchema
Source§fn eq(&self, other: &ChangeSkinCharacterDataSchema) -> bool
fn eq(&self, other: &ChangeSkinCharacterDataSchema) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ChangeSkinCharacterDataSchema
Auto Trait Implementations§
impl Freeze for ChangeSkinCharacterDataSchema
impl RefUnwindSafe for ChangeSkinCharacterDataSchema
impl Send for ChangeSkinCharacterDataSchema
impl Sync for ChangeSkinCharacterDataSchema
impl Unpin for ChangeSkinCharacterDataSchema
impl UnwindSafe for ChangeSkinCharacterDataSchema
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more