pub struct LanguageDependence {
pub level: u64,
pub dependence: String,
pub votes: u64,
}Expand description
A suggested minimum player age, along with how many users voted for this age.
Fields§
§level: u64Level of dependence where the higher the value the more dependent the game is on knowing the language.
dependence: StringDescription of how dependent the game is on the language used.
votes: u64How many users voted that the game has this level of language dependence.
Trait Implementations§
Source§impl Clone for LanguageDependence
impl Clone for LanguageDependence
Source§fn clone(&self) -> LanguageDependence
fn clone(&self) -> LanguageDependence
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LanguageDependence
impl Debug for LanguageDependence
Source§impl PartialEq for LanguageDependence
impl PartialEq for LanguageDependence
impl Eq for LanguageDependence
impl StructuralPartialEq for LanguageDependence
Auto Trait Implementations§
impl Freeze for LanguageDependence
impl RefUnwindSafe for LanguageDependence
impl Send for LanguageDependence
impl Sync for LanguageDependence
impl Unpin for LanguageDependence
impl UnwindSafe for LanguageDependence
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.