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ContinuousWithMomentum

Struct ContinuousWithMomentum 

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pub struct ContinuousWithMomentum { /* private fields */ }
Expand description

Continuous momentum with friction-based deceleration

The position continues moving with the release velocity and gradually slows down due to friction. Good for free-scrolling content.

§Example

let mut behavior = ContinuousWithMomentum::new();
behavior.set_friction(0.08); // Higher = more friction

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impl ContinuousWithMomentum

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pub const fn new() -> Self

Create a new continuous momentum behavior

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pub fn friction(self, friction: f64) -> Self

Set the friction that damps movement

Typical values are 0.05-0.15. Higher = more friction = stops faster.

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pub const fn minimum_velocity(self, min_vel: f64) -> Self

Set the minimum velocity threshold

When velocity drops below this, animation stops. Default is 0.05.

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pub const fn velocity(&self) -> f64

Get the current velocity

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impl Clone for ContinuousWithMomentum

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fn clone(&self) -> ContinuousWithMomentum

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ContinuousWithMomentum

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ContinuousWithMomentum

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl MomentumBehavior for ContinuousWithMomentum

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fn released_with_velocity(&mut self, _position: f64, velocity: f64)

Called when the drag is released with a velocity (units per second)
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fn next_position(&mut self, current_position: f64, elapsed_seconds: f64) -> f64

Get the next position after elapsed time This should also update internal state (like decaying velocity)
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fn is_stopped(&self, _position: f64) -> bool

Check if the animation has stopped

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,