Weapon

Struct Weapon 

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pub struct Weapon(/* private fields */);
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A primary, secondary, or handgun weapon

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impl Weapon

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pub fn new(class: String) -> Self

Create a new weapon

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pub const fn exists(&self) -> bool

The weapon slot is occupied

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pub fn class(&self) -> Option<&str>

The class name of the weapon

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pub fn set_class(&mut self, class: String)

Set the class name of the weapon

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pub fn suppressor(&self) -> Option<&str>

The class name of the attached suppressor

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pub fn set_suppressor(&mut self, suppressor: String) -> bool

Set the class name of the attached suppressor Returns true if the suppressor was set, false if the weapon was not initialized

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pub fn pointer(&self) -> Option<&str>

The class name of the attached pointer

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pub fn set_pointer(&mut self, pointer: String) -> bool

Set the class name of the attached pointer Returns true if the pointer was set, false if the weapon was not initialized

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pub fn optic(&self) -> Option<&str>

The class name of the attached optic

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pub fn set_optic(&mut self, optic: String) -> bool

Set the class name of the attached optic Returns true if the optic was set, false if the weapon was not initialized

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pub fn primary_magazine(&self) -> Option<&Magazine>

Get the inserted primary magazine

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pub fn primary_magazine_mut(&mut self) -> Option<&mut Magazine>

Get the inserted primary magazine mutably

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pub fn set_primary_magazine(&mut self, primary: Magazine) -> bool

Set the inserted primary magazine Returns true if the primary magazine was set, false if the weapon was not initialized

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pub fn secondary_magazine(&self) -> Option<&Magazine>

Get the inserted secondary magazine

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pub fn secondary_magazine_mut(&mut self) -> Option<&mut Magazine>

Get the inserted secondary magazine mutably

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pub fn set_secondary_magazine(&mut self, secondary: Magazine) -> bool

Set the inserted secondary magazine Returns true if the secondary magazine was set, false if the weapon was not initialized

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pub fn bipod(&self) -> Option<&str>

The class name of the attached bipod

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pub fn set_bipod(&mut self, bipod: String) -> bool

Set the class name of the attached bipod Returns true if the bipod was set, false if the weapon was not initialized

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pub fn classes(&self) -> Vec<&str>

Get all classes used on the weapon, including the weapon itself

Trait Implementations§

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impl Clone for Weapon

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fn clone(&self) -> Weapon

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Weapon

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Weapon

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fn default() -> Weapon

Returns the “default value” for a type. Read more
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impl FromArma for Weapon

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fn from_arma(s: String) -> Result<Self, FromArmaError>

Converts a value from Arma to a Rust value. Read more
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impl IntoArma for Weapon

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fn to_arma(&self) -> Value

Convert a type to a value that can be sent into Arma
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impl PartialEq for Weapon

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fn eq(&self, other: &Weapon) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Weapon

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impl StructuralPartialEq for Weapon

Auto Trait Implementations§

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impl Freeze for Weapon

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impl RefUnwindSafe for Weapon

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impl Send for Weapon

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impl Sync for Weapon

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impl Unpin for Weapon

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impl UnwindSafe for Weapon

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoExtResult for T
where T: IntoArma,

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fn to_ext_result(&self) -> Result<Value, Value>

Convert a type to a successful or failed extension result
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.