ArkUI_AnimationFillMode

Struct ArkUI_AnimationFillMode 

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#[repr(transparent)]
pub struct ArkUI_AnimationFillMode(pub c_uint);
Available on crate feature api-12 only.
Expand description

Defines the status before and after execution of the animation in the current playback direction.

Available since API-level: 12

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§0: c_uint

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impl ArkUI_AnimationFillMode

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pub const ARKUI_ANIMATION_FILL_MODE_NONE: ArkUI_AnimationFillMode

Before execution, the animation does not apply any styles to the target component. After execution, the animation restores the target component to its default state.

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pub const ARKUI_ANIMATION_FILL_MODE_FORWARDS: ArkUI_AnimationFillMode

The target component retains the state set by the last keyframe encountered during execution of the animation.

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pub const ARKUI_ANIMATION_FILL_MODE_BACKWARDS: ArkUI_AnimationFillMode

The animation applies the values defined in the first relevant keyframe once it is applied to the target component, and retains the values during the period set by delay.

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pub const ARKUI_ANIMATION_FILL_MODE_BOTH: ArkUI_AnimationFillMode

The animation follows the rules for both Forwards and Backwards, extending the animation attributes in both directions.

Trait Implementations§

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impl Clone for ArkUI_AnimationFillMode

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fn clone(&self) -> ArkUI_AnimationFillMode

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ArkUI_AnimationFillMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ArkUI_AnimationFillMode

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ArkUI_AnimationFillMode

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fn eq(&self, other: &ArkUI_AnimationFillMode) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for ArkUI_AnimationFillMode

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impl Eq for ArkUI_AnimationFillMode

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impl StructuralPartialEq for ArkUI_AnimationFillMode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.