ArkUI_NodeType

Struct ArkUI_NodeType 

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#[repr(transparent)]
pub struct ArkUI_NodeType(pub c_uint);
Available on crate feature api-12 only.
Expand description

Enumerates ArkUI component types that can be created on the native side.

Available since API-level: 12

Tuple Fields§

§0: c_uint

Implementations§

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impl ArkUI_NodeType

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pub const ARKUI_NODE_CUSTOM: ArkUI_NodeType

Custom node.

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pub const ARKUI_NODE_TEXT: ArkUI_NodeType

Text.

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pub const ARKUI_NODE_SPAN: ArkUI_NodeType

Text span.

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pub const ARKUI_NODE_IMAGE_SPAN: ArkUI_NodeType

Image span.

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pub const ARKUI_NODE_IMAGE: ArkUI_NodeType

Image.

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pub const ARKUI_NODE_TOGGLE: ArkUI_NodeType

Toggle.

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pub const ARKUI_NODE_LOADING_PROGRESS: ArkUI_NodeType

Loading icon.

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pub const ARKUI_NODE_TEXT_INPUT: ArkUI_NodeType

Single-line text input.

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pub const ARKUI_NODE_TEXT_AREA: ArkUI_NodeType

Multi-line text input.

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pub const ARKUI_NODE_BUTTON: ArkUI_NodeType

Button.

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pub const ARKUI_NODE_PROGRESS: ArkUI_NodeType

Progress indicator.

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pub const ARKUI_NODE_CHECKBOX: ArkUI_NodeType

Check box.

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pub const ARKUI_NODE_XCOMPONENT: ArkUI_NodeType

XComponent.

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pub const ARKUI_NODE_DATE_PICKER: ArkUI_NodeType

Date picker.

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pub const ARKUI_NODE_TIME_PICKER: ArkUI_NodeType

Time picker.

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pub const ARKUI_NODE_TEXT_PICKER: ArkUI_NodeType

Text picker.

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pub const ARKUI_NODE_CALENDAR_PICKER: ArkUI_NodeType

Calendar picker.

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pub const ARKUI_NODE_SLIDER: ArkUI_NodeType

Slider.

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pub const ARKUI_NODE_RADIO: ArkUI_NodeType

Radio

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pub const ARKUI_NODE_IMAGE_ANIMATOR: ArkUI_NodeType

Image animator.

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pub const ARKUI_NODE_XCOMPONENT_TEXTURE: ArkUI_NodeType

Available on crate feature api-18 only.

XComponent of type TEXTURE.

Available since API-level: 18

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pub const ARKUI_NODE_CHECKBOX_GROUP: ArkUI_NodeType

Available on crate feature api-15 only.

Check box group.

Available since API-level: 15

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pub const ARKUI_NODE_STACK: ArkUI_NodeType

Stack container.

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pub const ARKUI_NODE_SWIPER: ArkUI_NodeType

Swiper.

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pub const ARKUI_NODE_SCROLL: ArkUI_NodeType

Scrolling container.

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pub const ARKUI_NODE_LIST: ArkUI_NodeType

List.

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pub const ARKUI_NODE_LIST_ITEM: ArkUI_NodeType

List item.

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pub const ARKUI_NODE_LIST_ITEM_GROUP: ArkUI_NodeType

List item group.

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pub const ARKUI_NODE_COLUMN: ArkUI_NodeType

Column container.

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pub const ARKUI_NODE_ROW: ArkUI_NodeType

Row container.

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pub const ARKUI_NODE_FLEX: ArkUI_NodeType

Flex container.

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pub const ARKUI_NODE_REFRESH: ArkUI_NodeType

Refresh component.

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pub const ARKUI_NODE_WATER_FLOW: ArkUI_NodeType

Water flow container.

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pub const ARKUI_NODE_FLOW_ITEM: ArkUI_NodeType

Water flow item.

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pub const ARKUI_NODE_RELATIVE_CONTAINER: ArkUI_NodeType

Relative layout component.

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pub const ARKUI_NODE_GRID: ArkUI_NodeType

Grid.

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pub const ARKUI_NODE_GRID_ITEM: ArkUI_NodeType

Grid item.

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pub const ARKUI_NODE_CUSTOM_SPAN: ArkUI_NodeType

Custom span.

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pub const ARKUI_NODE_EMBEDDED_COMPONENT: ArkUI_NodeType

Available on crate feature api-20 only.

EmbeddedComponent.

Available since API-level: 20

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pub const ARKUI_NODE_UNDEFINED: ArkUI_NodeType

Available on crate feature api-20 only.

Undefined.

Available since API-level: 20

Trait Implementations§

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impl Clone for ArkUI_NodeType

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fn clone(&self) -> ArkUI_NodeType

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ArkUI_NodeType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ArkUI_NodeType

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ArkUI_NodeType

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fn eq(&self, other: &ArkUI_NodeType) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for ArkUI_NodeType

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impl Eq for ArkUI_NodeType

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impl StructuralPartialEq for ArkUI_NodeType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.