#[repr(transparent)]pub struct ArkUI_GesturePriority(pub c_uint);Available on crate feature
api-12 only.Expand description
Enumerates gesture event modes.
Available since API-level: 12
Tuple Fields§
§0: c_uintImplementations§
Source§impl ArkUI_GesturePriority
impl ArkUI_GesturePriority
Sourcepub const NORMAL: ArkUI_GesturePriority
pub const NORMAL: ArkUI_GesturePriority
Normal.
Sourcepub const PRIORITY: ArkUI_GesturePriority
pub const PRIORITY: ArkUI_GesturePriority
High-priority.
Sourcepub const PARALLEL: ArkUI_GesturePriority
pub const PARALLEL: ArkUI_GesturePriority
Parallel.
Trait Implementations§
Source§impl Clone for ArkUI_GesturePriority
impl Clone for ArkUI_GesturePriority
Source§fn clone(&self) -> ArkUI_GesturePriority
fn clone(&self) -> ArkUI_GesturePriority
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ArkUI_GesturePriority
impl Debug for ArkUI_GesturePriority
Source§impl Hash for ArkUI_GesturePriority
impl Hash for ArkUI_GesturePriority
Source§impl PartialEq for ArkUI_GesturePriority
impl PartialEq for ArkUI_GesturePriority
impl Copy for ArkUI_GesturePriority
impl Eq for ArkUI_GesturePriority
impl StructuralPartialEq for ArkUI_GesturePriority
Auto Trait Implementations§
impl Freeze for ArkUI_GesturePriority
impl RefUnwindSafe for ArkUI_GesturePriority
impl Send for ArkUI_GesturePriority
impl Sync for ArkUI_GesturePriority
impl Unpin for ArkUI_GesturePriority
impl UnwindSafe for ArkUI_GesturePriority
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)