#[repr(C)]
pub struct RenderFrameInfo { pub view_to_world: [f32; 16], pub game_time_s: f64, pub frame_delta_time_s: f32, pub display_width: u16, pub display_height: u16, pub dpi_factor: f32, pub _pad: u32, }
Expand description

General information about the current frame.

view_to_world is useful for making camera aligned things in world space, such as particles. Use game_time_s and frame_delta_times_s to drive animations, as appropriate. Will be approximately in sync with the simulated game time on the server, but will have higher resolution in time if you are running on a high refresh rate monitor.

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§view_to_world: [f32; 16]§game_time_s: f64§frame_delta_time_s: f32§display_width: u16§display_height: u16§dpi_factor: f32§_pad: u32

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impl Clone for RenderFrameInfo

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fn clone(&self) -> RenderFrameInfo

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Zeroable for RenderFrameInfo

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fn zeroed() -> Self

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impl Copy for RenderFrameInfo

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impl Pod for RenderFrameInfo

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for Twhere T: Pod,

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impl<T> NoUninit for Twhere T: Pod,