Struct ark_module::audio::AudioSourceInfo
source · [−]#[repr(C)]pub struct AudioSourceInfo {
pub object_to_world: [f32; 16],
pub rate: f32,
pub flags: AudioSourceFlags,
pub static_data_ptr: u32,
pub static_data_len: u32,
pub dynamic_data_ptr: u32,
pub dynamic_data_len: u32,
pub out_buffer_ptr: u32,
pub out_buffer_len: u32,
pub cache_id: u64,
pub reserved: [u32; 16],
}Expand description
Raw struct, abstracted away by the impl macro so not accessed directly by user code.
Fields
object_to_world: [f32; 16]rate: f32flags: AudioSourceFlagsstatic_data_ptr: u32static_data_len: u32dynamic_data_ptr: u32dynamic_data_len: u32out_buffer_ptr: u32out_buffer_len: u32cache_id: u64Stable instance ID for identifying an instance across frames.
reserved: [u32; 16]Unlike in AudioRenderInfo, we need to reserve space here for any future expansion
because we pass as slice of AudioSourceInfo to the module so the size is fixed.
Trait Implementations
sourceimpl Clone for AudioSourceInfo
impl Clone for AudioSourceInfo
sourcefn clone(&self) -> AudioSourceInfo
fn clone(&self) -> AudioSourceInfo
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Zeroable for AudioSourceInfo
impl Zeroable for AudioSourceInfo
impl Copy for AudioSourceInfo
impl Pod for AudioSourceInfo
Auto Trait Implementations
impl RefUnwindSafe for AudioSourceInfo
impl Send for AudioSourceInfo
impl Sync for AudioSourceInfo
impl Unpin for AudioSourceInfo
impl UnwindSafe for AudioSourceInfo
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> CheckedBitPattern for T where
T: AnyBitPattern,
impl<T> CheckedBitPattern for T where
T: AnyBitPattern,
type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during is_valid_bit_pattern. Read more
fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret bits as &Self.