#[repr(C)]
pub struct AudioSourceInfo { pub object_to_world: [f32; 16], pub rate: f32, pub flags: AudioSourceFlags, pub static_data_ptr: u32, pub static_data_len: u32, pub dynamic_data_ptr: u32, pub dynamic_data_len: u32, pub out_buffer_ptr: u32, pub out_buffer_len: u32, pub cache_id: u64, pub reserved: [u32; 16], }
Expand description

Raw struct, abstracted away by the impl macro so not accessed directly by user code.

Fields

object_to_world: [f32; 16]rate: f32flags: AudioSourceFlagsstatic_data_ptr: u32static_data_len: u32dynamic_data_ptr: u32dynamic_data_len: u32out_buffer_ptr: u32out_buffer_len: u32cache_id: u64

Stable instance ID for identifying an instance across frames.

reserved: [u32; 16]

Unlike in AudioRenderInfo, we need to reserve space here for any future expansion because we pass as slice of AudioSourceInfo to the module so the size is fixed.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern. Read more

If this function returns true, then it must be valid to reinterpret bits as &Self.

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.