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#[repr(u64)]
#[non_exhaustive]
pub enum CreateDataType {
Show 27 variants String, Binary, ComponentsMetaData, WorldEntityQuery, CompoundPhysicsShape, SdfProgram, SdfSkin, AudioClipOgg, AudioClipWav, MorphTargetData, MeshRaw, MeshGltf, PlayerIdSet, MeshRawWithMaterial, WorldMaterial, SdfSkin2, WorldMaterials, MeshGltfNamed, MeshSimplified, MeshRawWithName, MeshRawWithMaterialAndName, FormattedText, RenderModule, MeshGltfResource, AudioClipOggResource, AudioClipWavResource, AudioModule,
}
Expand description

Type used to describe a data object created using either world__create_data or by the host.

Variants (Non-exhaustive)

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.

String

Binary

ComponentsMetaData

WorldEntityQuery

CompoundPhysicsShape

SdfProgram

SdfSkin

👎Deprecated:

Use SdfSkin2

AudioClipOgg

AudioClipWav

MorphTargetData

MeshRaw

👎Deprecated:

Use MeshRawWithName

MeshGltf

PlayerIdSet

MeshRawWithMaterial

👎Deprecated:

Use MeshRawWithMaterialAndName

WorldMaterial

SdfSkin2

WorldMaterials

MeshGltfNamed

MeshSimplified

Simplifies an existing mesh

MeshRawWithName

MeshRawWithMaterialAndName

FormattedText

RenderModule

Data for client-side render modules.

MeshGltfResource

AudioClipOggResource

AudioClipWavResource

AudioModule

Implementations

Trait Implementations

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern. Read more

If this function returns true, then it must be valid to reinterpret bits as &Self. Read more

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

The type returned in the event of a conversion error.

Performs the conversion.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.